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#Craft: Games Aren’t Special, and That’s Okay.

#Craft: Games Aren’t Special, and That’s Okay.

A new #craft post in which Hannah Nicklin explains that games aren't inherently special, & how understanding that will help us make them better.

Evolution: Mutazione – “Platformer Days”

Evolution: Mutazione – “Platformer Days”

Welcome to the "Evolutions: Mutazione" series, a new series where Nils Deneken offers an exclusive deep dive into the early days of MUTAZIONE.

# Game Dev

#Craft: Critical Response

#Craft: Critical Response

Die Gute Fabrik Studio Lead Hannah Nicklin reflects on a method for critical response, and how it can help us seek and offer good feedback...

# Hannah Nicklin