Saltsea Chronicles is a story with many middles & many characters - how did DGF structure the storytelling & process so that all can shine?
Sharna Jackson – Waterstones award-winning children’s author & Deputy Story on SALTSEA CHRONICLES – explains how the Writers' Room worked.
SALTSEA CHRONICLES writersroom team member Harry Josephine Giles offers a perspective on how the story team went about writing a new world.
Ida Hartmann, our first Writing & Narrative Design intern, on how she found the process, what she learned, & how she hopes to carry it forward.
Story Lead Char Putney offers key takeaways and advice for future applicants after reviewing over 3500 applications to DGF's story internship.
An introduction to our first Writing & Narrative Design Intern, Ida Hartmann. Who will tell you a little more about how she found the application process.
The 3rd #Craft post by Storyteller & Studio Lead Hannah Nicklin, offering a reflection on a crucial turning point in narrative design of MUTAZIONE.
In the #craft series for the new DGF website, Hannah Nicklin explores aspects of the craft of storytelling in games. Today: Multiple Middles in Mutazione.