The 3rd #Craft post by Storyteller & Studio Lead Hannah Nicklin, offering a reflection on a crucial turning point in narrative design of MUTAZIONE.
Die Gute Fabrik Studio Lead Hannah Nicklin reflects on a method for critical response, and how it can help us seek and offer good feedback...
In the #craft series for the new DGF website, Hannah Nicklin explores aspects of the craft of storytelling in games. Today: Multiple Middles in Mutazione.
Liste to Writer & Narrative Designer on Mutazione, Hannah Nicklin (now CEO & Studio Lead) interviewed for the recently released 23rd Episode of Kritiqal Care...