Tech Artist & Animator Angus Dick reflects on his #OneCoolThing: the French-Czechian animation FANTASTIC PLANET, and precisely why it's SO COOL.
We are delighted to share the final episode of Into the Depths: The Music of Mutazione, a four-episode podcast deep-dive on the music of Mutazione.
Nils Deneken takes a look at the origins of the design of the Mutazione community. World-building, characterization of place, characters & more!
Episode 3 of the podcast mini-series "Into the Depths", hosted by Eggplant, looks into the history & design of MUTAZIONE's town music.
The 3rd #Craft post by Storyteller & Studio Lead Hannah Nicklin, offering a reflection on a crucial turning point in narrative design of MUTAZIONE.
MUTAZIONE Creative Director Nils Deneken digs deep into the origins of the musical gardens, sharing exclusive early sketches and concepts.
Episode 2 of the podcast mini-series "Into the Depths", hosted by Eggplant, looks into the history & design of MUTAZIONE's generative musical gardens.
Playing in a Pandemic 2: Douglas Wilson on games and play for lockdown and limited physical contact, to help us connect in physically-distanced times.
Welcome to the "Evolutions: Mutazione" series, a new series where Nils Deneken offers an exclusive deep dive into the early days of MUTAZIONE.
We are delighted to announce Into the Depths: The Music of Mutazione, a four-episode podcast deep-diving on the music of Mutazione.
Die Gute Fabrik are opening a call for applications to the first of three Writing & Narrative Design Internships supporting the process of the development of their next game.
Die Gute Fabrik Studio Lead Hannah Nicklin reflects on a method for critical response, and how it can help us seek and offer good feedback...
Welcome to #OneCoolThing, where our team members talk about One Cool Thing & how it influences/reflects on their work. Here's Ben Wilson on Leaderboards...
Part 1 of 'Playing in a Pandemic' from Douglas Wilson: insights into games and play to help us connect playfully in physically-distanced times.
In the #craft series for the new DGF website, Hannah Nicklin explores aspects of the craft of storytelling in games. Today: Multiple Middles in Mutazione.