Die Gute Fabrik are opening a call for applications to the first of three Writing & Narrative Design Internships supporting the process of the development of their next game.
Die Gute Fabrik Studio Lead Hannah Nicklin reflects on a method for critical response, and how it can help us seek and offer good feedback...
Welcome to #OneCoolThing, where our team members talk about One Cool Thing & how it influences/reflects on their work. Here's Ben Wilson on Leaderboards...
Part 1 of 'Playing in a Pandemic' from Douglas Wilson: insights into games and play to help us connect playfully in physically-distanced times.
In the #craft series for the new DGF website, Hannah Nicklin explores aspects of the craft of storytelling in games. Today: Multiple Middles in Mutazione.
Welcome to #OneCoolThing, where our team members talk about One Cool Thing & how it influences/reflects on their work. Here's Char Putney on Randomness!
Since launching Mutazione, we've been working hard on a New Exciting Secret Thing. And as part of that, we're stoked to intro our wonderful collaborators!
We're delighted and honoured to receive the 2020 Indiecade Grand Jury Prize! As well as nominations for Audio Design, and Visual Design, Nils Deneken was online to receive the news and thank the Indiecade Jury for the honour.
Pick up Mutazione this weekend as part of the Steam Daily Deal - and 33% off! Our biggest Steam discount yet...
This free content update expands on Mutazione's (award-winning!) magical musical gardening, adding all seven Story Mode gardens to Garden Mode.
Liste to Writer & Narrative Designer on Mutazione, Hannah Nicklin (now CEO & Studio Lead) interviewed for the recently released 23rd Episode of Kritiqal Care...
We're delighted to share with you that we're nominated for the 2020 Indiecade Showcase!
It's been one year since the release of Mutazione, and boy has it been a ride! Thank you for all of the wonderful awards, nominations, coverage, user reviews, streams and player reactions!
We're delighted to be a part of the Indie Megabooth Going Away (for now) Steam sale!
At Die Gute Fabrik, we're trying to think about how we can share our work and processes with the wider game dev community in online, rather than events spaces.