Wednesday, September 10, 2008
Now it's official. Rückblende will is one of the finalists for the Indiecade festival in Bellevue, Washington. Big thanks to the jury, I'm very excited. The festival will take place between October 10-17. The whole event is gonna be about independent games and I'm sure you'll see some awesome and experimenting stuff there, so check it out.
Tuesday, August 26, 2008
there has been a little problem with the download of Rückblende last week, because the server was not responding. I regret the inconvenience, but now everything should work alright again.
Monday, June 9, 2008
Living Games Festival
I was invited to speak at the living games festival in Bochum (Germany) about Rückblende (which will also be shown there) and independent games in general. The context is gonna be: the art of making games – Künstlerische und Kreative Seiten der Spieleentwicklung (yes, it's in german). Friday and Saturday, the 13th and 14th of June. Bis dahin
Thursday, May 29, 2008
September 2007: Rückblende, my diploma project in visual communication was featured in the output book #10, the international yearbook for students.
Winter 2007-2008: I sent my interactive Story Rückblende to the Independent Games Festival and became surprisingly one of the student showcase finalists and invited to San Francisco to the Game Developers Conference (GDC). Yeah! The GDC was overwhelming and also nice. There were some amazing games the other finalists made and a lot of interesting talks and presentations.
Spring 2008: I won an honorary mention with Rückblende at the digital sparks competition.
Rückblende was shown at the Art of Play Arcade at Carnagie Mellon in Pittsburgh, curated by Kokoromi.
There was quite a lot of feedback after the GDC and some interest from the press. I was interviewed by the west german pop radiobroadcast 1live about independent games for example and there was a documentary on 3sat, a cool german tv-channel, about new things in the world of games, where they show clips of Rückblende and a part of an interview from the Independent Games Festival. If you speak german, check it out here.